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DR: Wazawi - Weapon concept Art

My 3D skills were becoming rusty. So I decided to create a quick prop design that is simple to model with symmetry tools but has enough materials for me to pay attention to how they are divided. I also switched from Octane to Marmoset for rendering a few years ago, but I do not have any examples of this workflow in my personal artworks.

I am currently redesigning some of my older concepts from my personal project, Dragon's Revenge. More work is on the way.

Concept version 1

Concept version 1

Concept  version 2

Concept version 2

Quick 3D draft to see how the chosen concept works in space and lighting.

Quick 3D draft to see how the chosen concept works in space and lighting.

Final model in 3D Coat and rendered out in Marmoset.

Final model in 3D Coat and rendered out in Marmoset.

Final composing in Photoshop. Focus on textures and edge quality.

Final composing in Photoshop. Focus on textures and edge quality.

Additional post-process effects and motion using VFX

Additional post-process effects and motion using VFX